[{"data":1,"prerenderedAt":270},["ShallowReactive",2],{"navigation_docs":3,"-explanation-growth-stages":148,"-explanation-growth-stages-surround":265},[4,21,62,108],{"title":5,"icon":6,"path":7,"stem":8,"children":9,"page":20},"Tutorials","i-lucide-graduation-cap","\u002Ftutorials","1.tutorials",[10,15],{"title":11,"path":12,"stem":13,"icon":14},"Your first texture","\u002Ftutorials\u002Ffirst-texture","1.tutorials\u002F1.first-texture","i-lucide-sprout",{"title":16,"path":17,"stem":18,"icon":19},"Grow a crop through its stages","\u002Ftutorials\u002Fgrowth-stages","1.tutorials\u002F2.growth-stages","i-lucide-wheat",false,{"title":22,"icon":23,"path":24,"stem":25,"children":26,"page":20},"How-to guides","i-lucide-wrench","\u002Fhow-to","2.how-to",[27,32,37,42,47,52,57],{"title":28,"path":29,"stem":30,"icon":31},"Install TextureScript","\u002Fhow-to\u002Finstall","2.how-to\u002F1.install","i-lucide-download",{"title":33,"path":34,"stem":35,"icon":36},"Compare a crop with vanilla","\u002Fhow-to\u002Fcompare-with-vanilla","2.how-to\u002F2.compare-with-vanilla","i-lucide-columns-2",{"title":38,"path":39,"stem":40,"icon":41},"Connect an agent","\u002Fhow-to\u002Fconnect-an-agent","2.how-to\u002F3.connect-an-agent","i-lucide-bot",{"title":43,"path":44,"stem":45,"icon":46},"Hand-edit a growth stage","\u002Fhow-to\u002Fhand-edit-a-stage","2.how-to\u002F4.hand-edit-a-stage","i-lucide-pencil",{"title":48,"path":49,"stem":50,"icon":51},"Turn a PNG into a grid","\u002Fhow-to\u002Fimport-a-png","2.how-to\u002F5.import-a-png","i-lucide-file-image",{"title":53,"path":54,"stem":55,"icon":56},"Prove a fix stayed in its region","\u002Fhow-to\u002Fprove-a-fix","2.how-to\u002F6.prove-a-fix","i-lucide-diff",{"title":58,"path":59,"stem":60,"icon":61},"Keep game assets out of git","\u002Fhow-to\u002Fkeep-game-assets-out","2.how-to\u002F7.keep-game-assets-out","i-lucide-shield-check",{"title":63,"icon":64,"path":65,"stem":66,"children":67,"page":20},"Reference","i-lucide-book-open","\u002Freference","3.reference",[68,73,78,83,88,93,98,103],{"title":69,"path":70,"stem":71,"icon":72},"Commands","\u002Freference\u002Fcommands","3.reference\u002F1.commands","i-lucide-terminal",{"title":74,"path":75,"stem":76,"icon":77},"Palette files","\u002Freference\u002Fpalette-files","3.reference\u002F2.palette-files","i-lucide-palette",{"title":79,"path":80,"stem":81,"icon":82},"Grid files","\u002Freference\u002Fgrid-files","3.reference\u002F3.grid-files","i-lucide-grid-3x3",{"title":84,"path":85,"stem":86,"icon":87},"Stages files","\u002Freference\u002Fstages-files","3.reference\u002F4.stages-files","i-lucide-layers",{"title":89,"path":90,"stem":91,"icon":92},"Scene files","\u002Freference\u002Fscene-files","3.reference\u002F5.scene-files","i-lucide-box",{"title":94,"path":95,"stem":96,"icon":97},"Lint rules","\u002Freference\u002Flint-rules","3.reference\u002F6.lint-rules","i-lucide-list-checks",{"title":99,"path":100,"stem":101,"icon":102},"MCP server","\u002Freference\u002Fmcp-server","3.reference\u002F7.mcp-server","i-lucide-plug",{"title":104,"path":105,"stem":106,"icon":107},"Environment","\u002Freference\u002Fenvironment","3.reference\u002F8.environment","i-lucide-settings",{"title":109,"icon":110,"path":111,"stem":112,"children":113,"page":20},"Explanation","i-lucide-lightbulb","\u002Fexplanation","4.explanation",[114,119,123,128,133,138,143],{"title":115,"path":116,"stem":117,"icon":118},"Textures as text","\u002Fexplanation\u002Ftextures-as-text","4.explanation\u002F1.textures-as-text","i-lucide-type",{"title":120,"path":121,"stem":122,"icon":77},"Colour from two anchors","\u002Fexplanation\u002Fcolour","4.explanation\u002F2.colour",{"title":124,"path":125,"stem":126,"icon":127},"Measured conventions","\u002Fexplanation\u002Fmeasured-conventions","4.explanation\u002F3.measured-conventions","i-lucide-ruler",{"title":129,"path":130,"stem":131,"icon":132},"Growth stages as maps","\u002Fexplanation\u002Fgrowth-stages","4.explanation\u002F4.growth-stages","i-lucide-chart-no-axes-column-increasing",{"title":134,"path":135,"stem":136,"icon":137},"The 3D view","\u002Fexplanation\u002Fthe-3d-view","4.explanation\u002F5.the-3d-view","i-lucide-rotate-3d",{"title":139,"path":140,"stem":141,"icon":142},"No game assets","\u002Fexplanation\u002Fno-game-assets","4.explanation\u002F6.no-game-assets","i-lucide-shield",{"title":144,"path":145,"stem":146,"icon":147},"Architecture","\u002Fexplanation\u002Farchitecture","4.explanation\u002F7.architecture","i-lucide-boxes",{"id":149,"title":129,"body":150,"description":258,"extension":259,"links":260,"meta":261,"navigation":262,"path":130,"seo":263,"stem":131,"__hash__":264},"docs\u002F4.explanation\u002F4.growth-stages.md",{"type":151,"value":152,"toc":249},"minimark",[153,157,162,178,181,185,188,209,213,220,224,230,234],[154,155,156],"p",{},"A vanilla crop has four to eight growth stages. Drawing each one separately is slow, and\nseparately drawn stages drift: the stalk moves a column, a leaf attaches somewhere new, and the\nplant seems to jump as it grows. TextureScript derives the stages instead.",[158,159,161],"h2",{"id":160},"draw-the-mature-plant-then-say-when-each-part-appears","Draw the mature plant, then say when each part appears",[154,163,164,165,169,170,174,175,177],{},"You draw the mature plant once. Then a ",[166,167,168],"strong",{},"stage map",", a 16×16 grid of digits, labels every\nopaque pixel with the first stage it appears in. Stage ",[171,172,173],"em",{},"n"," is the mature plant with only the\npixels labelled ",[171,176,173],{}," or lower.",[154,179,180],{},"This captures how vanilla crops grow. Measured on wheat, the pitcher crop and the root crops,\ngrowth is additive in silhouette: the stalk keeps its position, leaves keep their attachment\npoints, and new parts arrive in later stages. The map makes that the default, so stages cannot\ndrift.",[158,182,184],{"id":183},"additive-in-silhouette-not-in-colour","Additive in silhouette, not in colour",[154,186,187],{},"Vanilla young stages are not just cropped copies of the mature plant. Young wheat is brighter\nand greener; ripening recolours most retained pixels. So a stages file adds two transformations\non top of the map:",[189,190,191,201],"ul",{},[192,193,194,200],"li",{},[166,195,196],{},[197,198,199],"code",{},"shift"," draws a stage some shades lighter within each material. 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The generated stages do most of the work; hand edits handle the exceptions.",[158,221,223],{"id":222},"every-stage-is-checked","Every stage is checked",[154,225,226,229],{},[197,227,228],{},"stages"," lints every half of every stage, checks the seam between the halves of two-block\nstages, and refuses a map that does not label exactly the mature pixels. 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