[{"data":1,"prerenderedAt":281},["ShallowReactive",2],{"navigation_docs":3,"-how-to-keep-game-assets-out":148,"-how-to-keep-game-assets-out-surround":276},[4,21,62,108],{"title":5,"icon":6,"path":7,"stem":8,"children":9,"page":20},"Tutorials","i-lucide-graduation-cap","\u002Ftutorials","1.tutorials",[10,15],{"title":11,"path":12,"stem":13,"icon":14},"Your first texture","\u002Ftutorials\u002Ffirst-texture","1.tutorials\u002F1.first-texture","i-lucide-sprout",{"title":16,"path":17,"stem":18,"icon":19},"Grow a crop through its stages","\u002Ftutorials\u002Fgrowth-stages","1.tutorials\u002F2.growth-stages","i-lucide-wheat",false,{"title":22,"icon":23,"path":24,"stem":25,"children":26,"page":20},"How-to guides","i-lucide-wrench","\u002Fhow-to","2.how-to",[27,32,37,42,47,52,57],{"title":28,"path":29,"stem":30,"icon":31},"Install TextureScript","\u002Fhow-to\u002Finstall","2.how-to\u002F1.install","i-lucide-download",{"title":33,"path":34,"stem":35,"icon":36},"Compare a crop with vanilla","\u002Fhow-to\u002Fcompare-with-vanilla","2.how-to\u002F2.compare-with-vanilla","i-lucide-columns-2",{"title":38,"path":39,"stem":40,"icon":41},"Connect an agent","\u002Fhow-to\u002Fconnect-an-agent","2.how-to\u002F3.connect-an-agent","i-lucide-bot",{"title":43,"path":44,"stem":45,"icon":46},"Hand-edit a growth stage","\u002Fhow-to\u002Fhand-edit-a-stage","2.how-to\u002F4.hand-edit-a-stage","i-lucide-pencil",{"title":48,"path":49,"stem":50,"icon":51},"Turn a PNG into a grid","\u002Fhow-to\u002Fimport-a-png","2.how-to\u002F5.import-a-png","i-lucide-file-image",{"title":53,"path":54,"stem":55,"icon":56},"Prove a fix stayed in its region","\u002Fhow-to\u002Fprove-a-fix","2.how-to\u002F6.prove-a-fix","i-lucide-diff",{"title":58,"path":59,"stem":60,"icon":61},"Keep game assets out of git","\u002Fhow-to\u002Fkeep-game-assets-out","2.how-to\u002F7.keep-game-assets-out","i-lucide-shield-check",{"title":63,"icon":64,"path":65,"stem":66,"children":67,"page":20},"Reference","i-lucide-book-open","\u002Freference","3.reference",[68,73,78,83,88,93,98,103],{"title":69,"path":70,"stem":71,"icon":72},"Commands","\u002Freference\u002Fcommands","3.reference\u002F1.commands","i-lucide-terminal",{"title":74,"path":75,"stem":76,"icon":77},"Palette files","\u002Freference\u002Fpalette-files","3.reference\u002F2.palette-files","i-lucide-palette",{"title":79,"path":80,"stem":81,"icon":82},"Grid files","\u002Freference\u002Fgrid-files","3.reference\u002F3.grid-files","i-lucide-grid-3x3",{"title":84,"path":85,"stem":86,"icon":87},"Stages files","\u002Freference\u002Fstages-files","3.reference\u002F4.stages-files","i-lucide-layers",{"title":89,"path":90,"stem":91,"icon":92},"Scene files","\u002Freference\u002Fscene-files","3.reference\u002F5.scene-files","i-lucide-box",{"title":94,"path":95,"stem":96,"icon":97},"Lint rules","\u002Freference\u002Flint-rules","3.reference\u002F6.lint-rules","i-lucide-list-checks",{"title":99,"path":100,"stem":101,"icon":102},"MCP server","\u002Freference\u002Fmcp-server","3.reference\u002F7.mcp-server","i-lucide-plug",{"title":104,"path":105,"stem":106,"icon":107},"Environment","\u002Freference\u002Fenvironment","3.reference\u002F8.environment","i-lucide-settings",{"title":109,"icon":110,"path":111,"stem":112,"children":113,"page":20},"Explanation","i-lucide-lightbulb","\u002Fexplanation","4.explanation",[114,119,123,128,133,138,143],{"title":115,"path":116,"stem":117,"icon":118},"Textures as text","\u002Fexplanation\u002Ftextures-as-text","4.explanation\u002F1.textures-as-text","i-lucide-type",{"title":120,"path":121,"stem":122,"icon":77},"Colour from two anchors","\u002Fexplanation\u002Fcolour","4.explanation\u002F2.colour",{"title":124,"path":125,"stem":126,"icon":127},"Measured conventions","\u002Fexplanation\u002Fmeasured-conventions","4.explanation\u002F3.measured-conventions","i-lucide-ruler",{"title":129,"path":130,"stem":131,"icon":132},"Growth stages as maps","\u002Fexplanation\u002Fgrowth-stages","4.explanation\u002F4.growth-stages","i-lucide-chart-no-axes-column-increasing",{"title":134,"path":135,"stem":136,"icon":137},"The 3D view","\u002Fexplanation\u002Fthe-3d-view","4.explanation\u002F5.the-3d-view","i-lucide-rotate-3d",{"title":139,"path":140,"stem":141,"icon":142},"No game assets","\u002Fexplanation\u002Fno-game-assets","4.explanation\u002F6.no-game-assets","i-lucide-shield",{"title":144,"path":145,"stem":146,"icon":147},"Architecture","\u002Fexplanation\u002Farchitecture","4.explanation\u002F7.architecture","i-lucide-boxes",{"id":149,"title":58,"body":150,"description":269,"extension":270,"links":271,"meta":272,"navigation":273,"path":59,"seo":274,"stem":60,"__hash__":275},"docs\u002F2.how-to\u002F7.keep-game-assets-out.md",{"type":151,"value":152,"toc":264},"minimark",[153,157,162,178,191,194,198,221,225,253,260],[154,155,156],"p",{},"TextureScript never ships game files, and its repository checks that none slip in. Use the same\ncheck in your own checkout.",[158,159,161],"h2",{"id":160},"the-pre-commit-hook","The pre-commit hook",[154,163,164,165,169,170,173,174,177],{},"In a TextureScript checkout, ",[166,167,168],"code",{},"bun install"," enables the hook in ",[166,171,172],{},".githooks\u002F",". It runs\n",[166,175,176],{},"scripts\u002Fcheck-no-vanilla.ts",", which compares staged PNG and JSON files with your Minecraft\nclient jar and refuses:",[179,180,181,185,188],"ul",{},[182,183,184],"li",{},"copies of game textures;",[182,186,187],{},"re-encodes and nearest-neighbour upscales of them;",[182,189,190],{},"model and blockstate JSON taken from the game.",[154,192,193],{},"It needs a local jar; without one it skips.",[158,195,197],{"id":196},"check-everything","Check everything",[199,200,205],"pre",{"className":201,"code":202,"language":203,"meta":204,"style":204},"language-sh shiki shiki-themes material-theme-lighter material-theme material-theme-palenight","bun run check-no-vanilla --tree      # every file in the checkout\nbun run check-no-vanilla --history   # every past commit\n","sh","",[166,206,207,215],{"__ignoreMap":204},[208,209,212],"span",{"class":210,"line":211},"line",1,[208,213,214],{},"bun run check-no-vanilla --tree      # every file in the checkout\n",[208,216,218],{"class":210,"line":217},2,[208,219,220],{},"bun run check-no-vanilla --history   # every past commit\n",[158,222,224],{"id":223},"where-game-files-do-live","Where game files do live",[179,226,227,237,243],{},[182,228,229,232,233,236],{},[166,230,231],{},"view",", ",[166,234,235],{},"shoot"," and the MCP server read vanilla blocks from your jar into memory and write\nnothing.",[182,238,239,242],{},[166,240,241],{},"fetch"," writes the skill's reference textures, and refuses any folder git would track.",[182,244,245,248,249,252],{},[166,246,247],{},".gitignore"," excludes ",[166,250,251],{},"out\u002F"," and the fetched examples.",[154,254,255,259],{},[256,257,258],"a",{"href":140},"Why there are no game assets"," explains the policy.",[261,262,263],"style",{},"html .light .shiki span {color: var(--shiki-light);background: var(--shiki-light-bg);font-style: var(--shiki-light-font-style);font-weight: var(--shiki-light-font-weight);text-decoration: var(--shiki-light-text-decoration);}html.light .shiki span {color: var(--shiki-light);background: var(--shiki-light-bg);font-style: var(--shiki-light-font-style);font-weight: var(--shiki-light-font-weight);text-decoration: var(--shiki-light-text-decoration);}html .default .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .shiki span {color: var(--shiki-default);background: var(--shiki-default-bg);font-style: var(--shiki-default-font-style);font-weight: var(--shiki-default-font-weight);text-decoration: var(--shiki-default-text-decoration);}html .dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}html.dark .shiki span {color: var(--shiki-dark);background: var(--shiki-dark-bg);font-style: var(--shiki-dark-font-style);font-weight: var(--shiki-dark-font-weight);text-decoration: var(--shiki-dark-text-decoration);}",{"title":204,"searchDepth":217,"depth":217,"links":265},[266,267,268],{"id":160,"depth":217,"text":161},{"id":196,"depth":217,"text":197},{"id":223,"depth":217,"text":224},"Use the pre-commit check so no Minecraft texture or model ends up in a commit.","md",null,{},{"icon":61},{"title":58,"description":269},"d5GD-r0b42SqyD2WYN70xeVFitsxyvWqgDee3dADAN8",[277,279],{"title":53,"path":54,"stem":55,"description":278,"icon":56,"children":-1},"Use diff to show exactly which pixels an edit changed.",{"title":69,"path":70,"stem":71,"description":280,"icon":72,"children":-1},"Every texturescript command with its arguments and flags.",1791722218542]